The Enemy
Temporal Odissey » Devlog
https://imgur.com/rVNmOHK
The enemy.
The enemy has a basic patrolling system and switches to a chase state when the player is nearby and in the same layer tag. It also has the ability to attack and kill the player, although there is currently no visual feedback.
Temporal Odissey
2D Survival game
Status | In development |
Author | Pixel Processor |
Genre | Platformer, Role Playing, Survival |
Tags | 2D, Atmospheric, Horror, Metroidvania, Relaxing, Sci-fi, Unity |
More posts
- Update on Temporal OdisseyMay 03, 2023
- Pause MenuApr 30, 2023
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https://imgur.com/iPTz4US
Enemies Part 2:
Today's focus was on enemy behavior, specifically flipping the sprite and preventing them from chasing the player on platforms. I also created some basic animations for visual debugging purposes.