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Temporal Odissey

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Devlog

  • Update on Temporal Odissey
    May 03, 2023 by Pixel Processor#2d, #unity, #unity2d, #survival, #rpg, #mistery, #adventure, #gamedev, #indiegame, #devlog
    https://imgur.com/pMJ0vLl Added a stars background and created a simple Day and Night Cycle. And added a dialogue box to represent character thoughts... Continue reading
  • Pause Menu
    April 30, 2023 by Pixel Processor#2d, #platform, #mistery, #rpg, #survival, #relaxing, #art
    Pause Menu Tried making a save/load system yesterday but it flopped, prob a sign to keep it simple, haha. Gave Unity's new Input System a shot for pause menus, but no luck. Swapped to the old one and... Continue reading
  • The Enemy
    April 27, 2023 by Pixel Processor#2d, #Enemy, #Gamedev, #devlog, #survival, #rpg, #horror, #mysterious, #realxing
    https://imgur.com/rVNmOHK The enemy. The enemy has a basic patrolling system and switches to a chase state when the player is nearby and in the same layer tag. It also has the ability to attack and ki... Continue reading
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